Before
this class I had never even heard about Synanon. At first I was not
really interested in the history of it because I thought that it was just like
any other religious movement. What I really like about Synanon is how they came
to be. Synanon was not started as a religion, but I was turned to a religion
for tax exempt purposes later on in their history. Charles Dederich founded
Synanon in 1958 in Santa Monica, California. Synanon was first created as a
drug rehabilitation. And it became a very effective way for drug
rehabilitation. According to the book, The
Rise and Fall of Synanon, Synanon was among the most successful and most
innovative communal socities in the United Sates. They also had membership
peaked at 2,000 and was the home at one time to more than 25,000 people.
When people
joined Synanon, they had a ninety day ban from the whole world. Once the ninety
day ban was up, the decision to become a resident was dependent on an initial
interview. Synanon did not believe in pharmacological treatments. They believed
in suffering through the process to rehabilitate. Once a person was accepted in
Synanon they began to do the worst jobs and slowly move up. Residents were
required to play the game and on top of the game they were required to
participate in deep discussions. Topics were selected at Random. This was done
so the residents could understand social issues. Punishments for members varied,
members who refused to follow Synanon rules were punished by: pull-ups, haircuts
or their heads were shaved. Other punishments required residents to wear
oversized diapers.
One
unique characteristic of Synanon was the Game. Around July 1959, a large number
of residents admitted to secretly using drugs. This is when Dederich developed “The
game.” The game encouraged all the players to be honest with one another and it
also encouraged other players to attack the person being attacked. Even though
the attacks were not necessarily true. According to Dederich, Drug addicts
could not afford not hold anything in, so they had to let it out. Anything that
happened in the game was supposed to stay in the game. When the game first
started, it was nonviolent. Although as we have learned in class, as Synanon
progressed, the game became more violent. In 1966 the game open its doors to
the public. In the late 1960s game clubs were established across the country,
from Santa Monica to Chicago, Detroit, New York City, Oakland, San Diego and
even San Juan Puerto Rico. The game was introduced to newcomers. The games
started as, “the most boring person in this circle is’ or what really pissed
you off most this week?’” According to the book, The Rise and Fall of Synanon, the Game became very unsafe mid-1970s,
because members were disciplined outside of the game for comments made inside
the game. The book said that by late 1975 Betty gamed Chuck about his weight
and Chuck responded, “What about the pint of ice-cream that you eat every…dammed
night?”
I feel
like the game was a dual edge sword. I can see how the game became a successful
part of Synanon. Up to an extent I can agree with what Dederich said about
people not being able to hold anything in if they wanted to be successful. I can
see how the game was successful in challenging someone’s beliefs and practices.
I agree with the initial set up of the game, a safe environment to express your
feelings and expect to get constructive criticism in return. However, if the
environment you express your feelings is not safe, you can be bullied and that’s
exactly what happened towards the end of the game. When my team decided to act
out the game for the podcast, it was very uncomfortable because I was the one
being attacked on for five minutes. If I felt uncomfortable when we were acting
it out, could you imagine how the game actually felt like in real life? The
game was known to be intense for several hours long about 3 times a week.
In 1968
Synanon established a category called “lifestylers.” These group of people worked
outside but were involved in Synanon’s activities. Some lived in the commune
and some didn’t. These people donated about $1,000 to Synanon. By 1969 synanon
encouraged lifestylers to establish permanent residence in the commune. Synanon
was successful in many different ways. They were successful with the game, with
their daily discussion on political views and the lifestylers. However, the
downcline of Synanon was the founder Charles Dederich. Everything in Synanon
started changing when Charles Dederich started to force males to get
vasectomies and when he started forcing women to have abortions. He made it
seem like this would do good to the world, so people would not be uptight about
it. Dederich also started separating children from their parents. He also
started encouraging partner switches. Synanon became very violent towards the
end. Paul Morantz represented a youn lady who had been held against her will in
Synanon. When Paul won the case he found in his mailbox a rattlesnake. He was
bitten, but was able to survive. The two men who were sent by Dederich were
sent to jail. Dederich was given probation. Also Dederich was forced to step
down as the head of Synanon.
I really enjoyed reading this blog because like Nancy, I have never heard about Synanon before this class and was interested in the history of it all. The fact that there were people that worked outside of of synanon but were still involved surprised me. I thought Synanon was very exclusive.
ReplyDeleteI really thought Synanon was inclusive as well. Now when I go to Santa Monica, I will know the history behind the area and the buildings. So much history that happened in California that I did not know about until this class.
DeleteI really thought Synanon was inclusive as well. Now when I go to Santa Monica, I will know the history behind the area and the buildings. So much history that happened in California that I did not know about until this class.
DeleteReally good blog Nancy! I especially liked your idea of The Game and that the idea behind it was beneficial. I also think that The Game would have been successful had it not turned violent and filled with peoples paranoia.
ReplyDeleteI agree with you 100%. I do believe that the game is used up to an extent in today's society,not as aggressive as it used to be, but more peaceful. If the game would not have turned violent we would have seen more of Synanon today.
DeleteGood work - a strong post. Needs tag however but otherwise strong thinking around the Game and its benefits.
ReplyDelete